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First off, not a game dev!

Okay, real cute, people! You left me with no real gameplay, outside of the visual novel mechanics, which were fantastic (loved the allopathy / medicine theme, as someone who has the field of medicine as one of their many special interests)! Outside of that, moving a little blob left and right is only fun for so long, especially when ya get locked into a black screen once you move past the art, with no way to move back to art.

QA-wise, I can say that the visual novel mechanics work flawlessly, and you've got yourself one creative project goin' on here, should you continue on that front, so long as you add in some interactivity beyond "press x to advance."

As for the rest, I look forward to the full game, once it gets released; I'll give a courtesy follow, so I can see the completed project, but I can't call this a completed game by any means, sorry, even with the flawless vn mechanics.