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(+1)

Thanks for the feedback!

I agree on the graphics update.
- We tried to restrict ourselves to 64x64 sprites to make sure we finished what we wanted in time for the end of the Game Jam.
- As for the "purple" and "green" boxes, the team really liked the aesthetic of it, so we kept it this way. It does look a bit weird in between the 64x64 sprites and the 3d simple models.

Feel free to let us know if you have some specific aspects you would have improved! Cheers!

(+1)

Since you were asking for more specific feedback I’d say focus primarily on the movement system which can feel cranky at times but offers a unique experience and could be rendered even more fun than what it currently is. I agreee with the aestethic of green/blue cubes but if you intend to make it a primary feature of your game try to focus your visual design efforts toward it. Overall, I just want to say this was a good idea, well executed within the jam timeframe, and makes me want to try more of a similar experience! Best of luck to you