General Feedback: The ragdoll physics is wonderful, and the art style is just minimal enough to be perfect for the concept. Sound design went well with everything too.
Game play experience:
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I missed the stamina bar for the first three times I flung off the mountain! I think it could be a bit more visually distinct, maybe even a sweat particle effect would be nice.
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It wasn’t entirely clear when and how fast the stamina bar reduces. In hindsight, it makes perfect sense but while playing, it felt a bit inconsistent because sometimes when I had a bit too many limbs loose, the bar dropped an entire chunk instead of gradually reducing and I was quite confused. But maybe this is intended to be figured out by the player, and that seems fair too.
Overall: Very fun to play. Climbing a mountain with wacky physics is something I never thought I needed. This robot is certainly built for it!