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Pretty good! I really enjoyed all the different ways scaling up and scaling down was used to solve puzzles. 

I did run into quite a few bugs early on when I tried to collect the little measurement pieces. The elevator would not work no matter my scale, and I was able to scale up inside the small tunnel which causes my character to rapidly die and return to the start of the level. 

Outside of the bugs this was great! I could see this mechanic making for a really fun platformer.

Thanks for the feedback, I also ran into a bunch of problems with clipping into the colliders because of scaling up. Could you explain how the ruler pieces and the elevator bugs happened? I never found anything wrong with it, could be a problem witht he html build.