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(+1)

One of my favorite games so far! The art style is beautiful! I had to play through twice to get the good ending.

As someone who made a similar game about dragging and dropping a ton of items into a container, the one thing I would've liked to see more of is a bit more strategy in deciding which items to take or where to place them. It seemed like I was able to win by simply deleting all the fragile items until I was under the threshold and I think it would've been fun if maybe there was a checklist or different gauges that told you what items you must bring.

Thank you for the feedback! I agree we focused a bit too much on art and not enough strategy haha