One of my favorite games so far! The art style is beautiful! I had to play through twice to get the good ending.
As someone who made a similar game about dragging and dropping a ton of items into a container, the one thing I would've liked to see more of is a bit more strategy in deciding which items to take or where to place them. It seemed like I was able to win by simply deleting all the fragile items until I was under the threshold and I think it would've been fun if maybe there was a checklist or different gauges that told you what items you must bring.