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Congratulations on your submission! Here are some of my thoughts from playing the game
Aesthetics

- Text is hard to read due to bad spacing and lack of visual hierarchy
- music is great, it really sets a mood
- losing screen is completely unreadable

balance:
- there is only 1 type of enemy, so having different weapon options don't really matter


other:
- making game with Scratch is based
- game lags and very heavy on cpu despite being graphically very simple

(+1)

For the different weapons part, making an enemey larger causes it to shoot more bullets, but it causes you to get more points. Shrinking an enemy to death causes it to shoot less bullets, but you get less points. Lastly, useing the giant laser gives you huge amounts of points, but you need to charge it up.