phenomenal idea and execution. somehow the mechanics are very intuitive, i'd be very interested to know how you all made them
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Thanks very much! I tried to make it my top priority that the player didn't have to read a wall of text to be able to understand the game. I'm actually planning on making a little YouTube video on how I did these mechanics because the solutions I had to come up with for some of the problems that arose were quite interesting. I'm saving the video for after the jam though because I don't want to get an unfair advantage from anyone who sees the video and then blindly rates the game well.