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flooferdoodle

7
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A member registered Jun 14, 2021

Creator of

Recent community posts

phenomenal idea and execution. somehow the mechanics are very intuitive, i'd be very interested to know how you all made them

very silly and fun mechanic! aesthetics and atmosphere were great, although the physics could be kinda jank. would love to see this idea expanded into a larger game!

very creative interpretation with super cool mechanics! I hope you all continue to work on this!

very chill and relaxing game. the time changing in the windows was such a nice touch! i think the gameplay was somewhat limiting and i kinda wish there was a sense of progression (like starting with smaller sculptures, and buying tools to make bigger sculptures). of course these are symptoms of the tight time constraints, and overall its extremely impressive for a one person team!

very fun puzzle design! the third level was my favorite and i wish i couldve seen more of the level design. Animations were also very cute, i especially liked the gate animation!

very polished and extremely well done atmosphere! I think the light decreasing was kind of harsh, as it took me several restarts to even get a feel for how to play the game. I also beat it first without eating any shrimp, so maybe that could be included as a more important mechanic?

the bait and switch was phenomenal, complements super well with the darkness. I almost wish the darkness was slower so that the bait couldve been an even bigger jumpscare

definitely an interesting idea, I thought the spiders was a pretty cool mechanic. reminds me of in spore cuz the smaller you are, the more at risk you are. Hope you get the chance to keep working at it!