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(+1)

It's a very cute and really amazing art style, but it was a bit of a struggle to play due to the camera being a little too close to the slime at some points, particularly at the start of levels. Otherwise, was a very fun game!

(+1)

Thanks for the Feedback :)
Yea, Camera was a bit challenging. 

My Backlog currently is:

  1. Clearer Indication of when you reach the right size to end the level
  2. Camera Improvements
  3. Proper Cutscenes
  4. Intro Cutscene to bring across the "story" more clearly
  5. Cleaner Fast Movement (Make it less slippery)
  6. More Edibles (Almost everything should be edible)
  7. My Own Assets
  8. Planetary Scale Gameplay
  9. Proper End (Slime eat Universe)