WOW.
You have done spectacularly. I can find nothing but praise to give. The way you used the wonderful visual style as a gameplay mechanic was splendid. Though confused at the beginning, I was left in awe at the tricks of perspective and uses of light and ambience within the game. Speaking of ambience, the sound design??? Peak. This game captured me like none other so far in this jam, especially out of all I have played which use a size-changing player as a gameplay mechanic.
Also, speaking vaguely to avoid spoilers, that ending scene was done fantastically and actually kind of spooked me when I started moving.
Magnificent work. Thank you.