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(+3)

It took me a bit to get the mechanic, I've never encountered before, but once I got it, I mos def sobered up. I'm terrible at it, but I felt that I was getting better at it (learning how to play it) faster than most other games. Still, I thought it could be slowed down more at the beginning to lull me into thinking I am better at the game than I was.  Loved the face animation and bg music. 

(+1)

Yes, I completely agree - the game sorely needs an onboarding phase for new players. Due to time constraints we missed out on it, but we're planning to improve on that the next time around.


I'm very happy to hear that despite the above, you managed to attain some degree of skill in the core mechanic and controls. We realised some time into day 4 that the tutorial feature may get skipped, so we tried to introduce teaching in the form of somewhat repetitive obstacle spawning... looks like that worked :)