This is seriously delightful and I instantly connected with it. I love how you made the title screen actually use the mechanic to start the game, then how fluid the character is and how comedic it can get when you're flinging yourself around desperately trying to make the next connection. It's fun for the level to evolve from precision placement into "oh nooo quick grab that handle before I fall!". I have only one tiny nit - I think I needed the tutorial arrow on the title screen, not on the first level. I actually thought the game was broken at first because I didn't get to drag; then by the time I got to the level, the title had already taught me to move hands to points and so I didn't need to be shown. Regardless, really fun, nicely done!