For now, it was not my intention to mention which modifiers were present for each boss in order to keep them unpredictable. Obviously, each combination should be balanced to be as fair as the others, as we already said.
I didn't understand the part about reviving the boss modifiers, could you elaborate? Thanks
Edit: what I could do is to list all the modifiers that could be applied somewhere, like here in the game description, together with other unexplained mechanics :D it's always been a thing to do tbh