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(+1)

I actually don't like the idea of a visible vision cone. It makes the difficulty too accessible in my opinion.

I could perhaps have different difficulty modes and on easy it'd show them on the radar. I don't intend to have them on the actual battlefield like headlights, I agree that'd be too easy.

(+1)

I know military aircraft like the F-22 or F-15 have Missile Warning Receiver or RADAR Warning Receiver that notifies the pilot with an audio cue if they're being pinged/detected by RADAR waves. Maybe something similar could be applied?

Will look into it!

(+1)

I recently played the game, and made an account because man what awesome work, really fun game! The mecha designs feel like it came out from the 80s and 90s, witch is awesome, the particles effect and possibility to destroy the scenarios... Also I noted that the native resolution of the game is 960 x 540, these is the same resolution of the PS VITA, what made me think if there is any chance of these game be ported to the console? Im sure that the Vita comunity would love a game like these and suport the project, I have a vita myself and it is really impresive what the comunity have done for the console, porting games, developing apps that allow for overclocking, and a lot of other stuff. 

Thank you for this amazing game, will look foward to support the project.