That's an creative idea!
A mix of visual styles is an interesting decision!
Physics are a little wonky, items flying around the table and don't want to stay at place!
It's cool! Had my fun!
Viewing post in Weigh the Puffer jam comments
Regarding the physics, this should be a bug. I am a beginner and don’t have experience with Unity 3D physics systems yet. I believe reducing the bounce of items and adding mechanisms to ensure objects stay within the game screen will improve the gaming experience. Your comment gave me a lot of encouragement, thank you so much! Thank you for playing and for raising these issues, it has been very helpful to me!