The rating is almost over, and I’m puzzled why your game didn’t receive many reviews. It’s unfair! Such an interesting game should be played by more people. But I just wanted to let you know that out of all the games I played during the rating period, yours was my favorite.
puffer
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Thank you again for your detailed explanation! I replayed your game, and it was very enjoyable. When creating my own game, I encountered similar challenges. I had my friend playtest it, but they took a long time to understand the gameplay. Based on their feedback, I modified the tutorial levels to make them more understandable. If you release new projects in the future, I’d be happy to participate in game testing and provide feedback on whether players can easily grasp the gameplay.
Thank you for the detailed explanation of the gameplay. However, I’m not sure if it’s an issue with my computer, but when I pressed E, nothing happened. I really like the concept of your game. I enjoy admiring the universe in the small space and appreciate the somewhat lonely feeling it evokes. The music and visuals complement each other very well. Although I haven’t officially started playing the game yet, I already like it a lot.
This is so interesting!! Scaling the size of different objects allows for various ways to clear the levels. I really enjoyed the part where I could ride the truck, and I also loved making everything huge, it was so much fun! I also liked the meadow outside the levels, the scenery was great and fun. I haven’t passed the last level yet (it’s a bit difficult for me). I just closed the game and saw the cover image. I wondered if I could clear the turrets on the road by scaling up the houses and trees in the sky. I’m too lazy to open the game and start from the beginning to verify my idea. Also, your concept of “Every bug is a feature” is well reflected in this game, it gave me a lot of inspiration ,I really like it! And the fact that you completed this game in just 48 hours is crazy!
Regarding the physics, this should be a bug. I am a beginner and don’t have experience with Unity 3D physics systems yet. I believe reducing the bounce of items and adding mechanisms to ensure objects stay within the game screen will improve the gaming experience. Your comment gave me a lot of encouragement, thank you so much! Thank you for playing and for raising these issues, it has been very helpful to me!