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that was actually a scaled down version of a puzzle i made in my game kate's test, though the trick in that was that you could accidentally leave the room and reset it if you werent careful about handling the boxes at the bottom first

Oh i see, hence the need for all the buttons around

the one in kates test was a more complicated version of a puzzle with statues and vents from resident evil 1 (the original, not the remake)

that releases gas into the room when you hit a switch