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(+1)

A cruelty squad-like, very cool! The music and visuals have that familiar eye-searing grunge, and the reload animation is very funny! I do think the mechanics could have used some work, scaling up and down the enemies doesn't really change the way you fight them. Since there's only one slow type of enemy, the combat is a little boring. You have a good base to work off though, this could be a fun wave-based arena shooter with a bunch more enemies and maybe different guns/upgrades?

(+1)

Thanks for the feedback!
Vezy did a great job animating, and I helped implement the animations into the gameplay. Like you said, some other enemies and some upgrades would've spiced up the content, but we ran into some problems with our other enemy type and ended up having to scrap it last minute. If we had a little more time the game would've been in much better shape.
We had good ideas, but unfortunately we lacked the ability to implement them in a timely manner 😭