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I think you have something interesting with the scaling/shifting battlefield mechanic but I'm not convinced that you have reach the potential. My point is that this concept you have come up with is likely worth exploring further. What kind of dynamics could it further produce? Could it lead to some interesting player choices? Perhaps there isn't a clear path for the player as in that there are many viable strategies with further development? Good luck!

Thanks for checking the game out! I agree - I think this is a concept I was really excited about after brainstorming the theme, but I don't quite think I fully nailed the execution in the time we were given, it definitely needs a little tweaking. Maybe I'll keep with this one a little longer and see if I can squeeze more out of it!