I honestly prefer people to nitpick a game rather then just saying good, amazing yada yada. This is stuff I can work on. I do know the sound design isn't amazing. I am still learning and feedback like this really helps :)
I probably should have made the damage animations red so they are more visible, should have probably added some color instead of limiting myself to 4.
Only thing I have to disagree on is that there is no strategy when playing with critical strikes. I get that it must feel like that but especially with the second bosses mechanic there are ways to stagger combos and use the crit mechanic to your advantage.
I didn't think of adding a different visual for critical hits and feel kinda stupid that I didn't do it haha.
Thanks for playing, I always appreciate your feedback and support Kleo!