That's a cool game, I really enjoyed playing it.
Great visuals and nice cozy music.
On a 80+ day it is too many characters, and I think targets start to stack somewhere. Not sure though, may be I just blind)
Cool tutorial, but it's too much text for the beginning. I know, there is not enough time to make proper tutorial in 96h, but if you are going further with this game, you might wanna embed some gameplay features in tutorial.
Overall, great job! A lot of work done for 96 hours. 15/15
P.S: One more thing. Unity supports WebGL builds. Often on Game Jams people prefer to play web games instead of downloadable ones. WebGL have some issues, my game, for example, have a weird exception on WebGL, when server is not responding.
You can always put both versions, though (WebGL + .exe). Really helps with people traffic on jams.
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Thanks a lot for the comment ! Really happy to see that you liked it :)
Surely there is a lot of balancing needed to go further with the game ! And for the WebGL, I just found out today how to add a game using WebGL, this is my first time using Itch, and sadly I think we cannot change the file once the voting phase has started so... it'll be for next jam. But thanks a lot for the advice !