Puzzle mechanics were interesting, very reminiscent of Portal and Superliminal. The hacking mini-game and Shooter level were very random and didn't really fit in though.
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Actually we thought that we need to change the mood so we added those parts. We didnt want to go on same level. As we think shooter makes sense to scale because when we shoot the boxes are getting bigger. After they reach to max scale it exploses. But we will take your comment as a feedback and we will think about it later. Thank you for the comment and play.