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Interesting concept, a bit underdeveloped. Tapping keys takes a bit too much time? Maybe hold would been better.

Good luck!

(+1)

Hi, thanks for playing! Yes, I agree, holding would be better. I wanted to go with holding space for scaling but it scaled up so fast that I had to implement some timer and that didn't work as intended so just to save time and finish work on the game I had to remove the timer. But I will work on this game in the future and try to fix this. Thanks!