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(+1)

Haha thank you!

that's clever and I'd really love to add that option, and maybe once the jam is over I will.

but Godot's scene system was handing me trouble in just about everything and for now I just could not figure it out lol.

(+1)

I can totally feel that. I scrapped my whole menu screen, because this was totally different from what I was used from Unity. Godot scene handling makes sense in a way, but it's not like you would expect it to be.