It was fun to play with the abilities scaling up the platforms, I had a lot of issues with the terrain physics, getting stuck on the side of walls, invisible bumps, and not being able to jump while on a lowering platform etc. Also, I didn't understand why I could stand on the slime when I made it big but died if I tried standing on it while it was small. It definitely fit the theme and the pacing was good though!
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Thank you for the feedback! I'm glad you had fun playing even if there was some movement issues, we had a lot of trouble figuring out why there was invisible obstacles and such, also the shrinking mechanic was causing some bugs haha, I hope to spend more time with it in the future and figure those out :) The slime thing I had it in my head that if the slime was somehow bigger it would be bloated and undangerous and the little slime would be more feisty :') Same with the skeleton, the skull shouldn't hurt you but it does haha, these little ideas didn't really translate! Thank you so much for playing! :)