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It was fun to play with the abilities scaling up the platforms, I had a lot of issues with the terrain physics, getting stuck on the side of walls, invisible bumps, and not being able to jump while on a lowering platform etc. Also, I didn't understand why I could stand on the slime when I made it big but died if I tried standing on it while it was small. It definitely fit the theme and the pacing was good though!

Thank you for the feedback! I'm glad you had fun playing even if there was some movement issues, we had a lot of trouble figuring out why there was invisible obstacles and such, also the shrinking mechanic was causing some bugs haha, I hope to spend more time with it in the future and figure those out :) The slime thing I had it in my head that if the slime was somehow bigger it would be bloated and undangerous and the little slime would be more feisty :') Same with the skeleton, the skull shouldn't hurt you but it does haha, these little ideas didn't really translate! Thank you so much for playing! :)

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Yeah, I have to keep reminding myself all these games were made in a few days because they're all so good, It's a really fun little experience and I enjoyed it!