SICK GAME! I'm a puzzle aficionado so this + pico8 got me immediately hooked. The only question I have is: how were you able to put up so many levels? (just to make it clear, i want more)
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Every level is painted on a map, so I simply had to edit them by drawing. I preferred having a simple concept to teach gradually to players! There could've been more things to teach, but time was short.
That said, all this was possible thanks to all the playtesters: looking at them and knowing what they struggled with and what they liked helped me create new maps :)