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I'm not exactly sure how the scaling mechanic works, at first I thought this was just a wonky version of Tetris until I realized I could scale the blocks. It seemed like it only worked half the time though and I'm not sure what I was supposed to do. But the concept seems cool, so nicely done on that part! I think some sort of tutorial would've helped out a lot though.

You a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"