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GamingStef

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A member registered Apr 20, 2020 · View creator page →

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I'm getting better at it! 1610 now!

I really like this game actually, it's honestly the most fun and mechanically the best game I've played in this jam!

by going back and forth you can easily climb while staying small

Very cool and cute game!
Really cool and unique idea!

Really cool game!

I'm not sure what I'm supposed to do, as soon as I land, my health goes down immediately, and shooting doesn't seem to hit anything?

I did that 😅

Oh no worries, I didn't think your comment was harsh.
I was just trying to explain it. And I definitely agree some more QOL features would have been better

not sure how you're supposed to climb, I found the easiest was just to move away from the wall while constantly clicking higher on the wall

I assume you have to keeps the scales balanced? But they both just lowered with everything I put in, until they were both at the floor.
To bad it wasn't finished, I really like the look of the game!

Very cool! Much more original and unique than my scaling tetris game.
But it's very difficult, my best was 350.
I'm not sure I get the best strategy yet

You a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"

You a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"

Its not on a timer, you just a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"

You can see how much you can scale at the bottom of the screens, and the bar next to fills a bit with every new shape, when it's full you gain another "scale".
In the beginning it's not needed to scale all the time, but at the higher levels it is crucial to carefully think about which blocks to scale and which not

I thought it's the standard tetris controls with just one more button?

It's all definitely possible, but probably a bit cumbersome 😅

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He should always start in the lower left corner. you can only dig the brown dirt, you can't go through gray rocks.
If you're stuck on a level you can press R to reset that level

My new Highscore, try to beat it :p


Really cool game, fellow tetris-dev! :D
It took me a while to realise you don't actually get points, and you only go to the next level by "losing" tetris and winning the "secret" afterwards.
Really cool and well made, but it's a bit of a shame that there aren't any scores. I realised that there's no reason to even go to the regular doom-mode, just collect ammo, and once you've got enough, the most efficient thing is to just lose tetris quickly and jump straight to the bossfight.
Nonetheless, superb game!

Cool game, but would have been more convenient to just have a separate button for shooting blue and red

I won!

But I cheated in the last level, I recalled to a tile that had fallen, so I teleported to an empty space, but somehow that worked

Excellent game, on all fronts! The best I've seen so far in the jam!

I won! First try even 😌
I had one guy that made it all the way to the end, but then got killed in the last battle 😢

Interesting game!

Most polished game I've seen in this jam!
Really well made! Super impressive!

nice execution!

Looks cool and interesting, but it won't let me go to the cabin. (ironically by saying that I have to go to the cabin first)

Looks cool and very original! Had trouble playing though because I had very low framerate

(1 edit)

I visually looks cool, but I don't get how the game works. using q makes you freeze in place and slows the game down, but it doesn't actually seem to shoot. What are you supposed to do?
Edit: Oh, you have to use the mouse, that wasn't clear at all

Please share your highscores!
I wanna see! :D

Here's my latest:


It loads forever :/

thanks!

Thanks!
The instruction on how to switch modes is actually on screen at the bottom. ;p
The pieces are actually less random than in tetris, but not being able to hold (or see what's comming) does make it harder.
(I was planning on adding that, but dunno)

It's fun!

cool game!

unity keeps loading, progress bar is stuck at about 90%

was that all?

finally beat stage 5, was super difficult

it took me a while to realise the height the building rises is based on the number on the dice, haha, whoops

Cool game!

it's bigger than my screen though, seems to be made for mobile? (cause it's vertical)

Really cool! and great step-by-step tutorial-like gameplay

Really cool! And great tutorial. It was really fun, would love to play a longer game!