Cool idea! (Was it inspired by "a difficult game about climbing"? Understandable if not, they are both based on rock climbing). The physics seemed a bit buggy, like the player would just get dragged way upward/ wouldn't grab rocks sometimes.
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Yeah i seem to remember playing another climbing-related game in itch a couple years back, and watching olympic speed-climbing gave me some extra inspiration! The physics were a little weird because of how joints work in godot, and I didn't have time to make a custom solution. glad you thought the idea was good!