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When everything suddenly started to shrink it was amazing. And I like idea, this balance of challenge speed and challenge precision, like its so elegance?? And idea for game is so simple, but interesting. About artstyle at first I thought that he was simple and I would like the stars to be more realistic, but then I thought that this would create the wrong impression. This style as it is is very suitable, does not distract and is kind of arcade??

Oh yeah art is definitely not my strong suit lol 
The stars themselves are just spheres with a shader I learned from a tutorial, but I think I was a little too conservative with the bloom on the redder stars