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This is a pretty fun idea and decent level design! Not quite sure why you went for an infinite jump instead of just having it be a top-down game, but that's not a deal-breaker. Would love to see this idea explored further in the future!

I'd like to say the main reason I did platformer was because I was borrowing certain mechanics from platformers I've played in the past and I was giving them a nod by making it a platformer, but more likely because I'm lazy and more familiar with platformers.  Thanks for the feedback!