Thanks for playing! For sure, I feel I’m still somehow getting used to the controls, but also certainly an area for tweaking. I guess that’s one of the challenges of game dev, tuning one param means affecting other parameters (e.g. if we make the character speed up/slow down faster, then we’d also need to tune distances between obstacles lest it get too easy). Also helps to fix lil bugs and near-impossible to surpass sections too. Actually that gives me the idea that maybe we could have enforced the first couple sections to be the easier flat ones to let you ease into the gameplay, hmm.
Appreciate the feedback!