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(+1)

This is interesting. My first idea for the jam was to somehow develop APIs that could scale but I didn't think of a way to make the gameplay loop. 

One neat detail is the name of the servers, like posh-cicada, that was nice.

While visuals are really cool I wish it had some calm focused background music, it would fit very well.

I couldn't find a way to delete handles or servers, so I basically restarted levels everytime. Couldn't get past the micro-services level, tested a couple of micro-services and application combinations but it would either crash or go over budget.

It's a really nice concept, a bit too trial and error for me.

(+1)

Music was one of the last bits I wanted to get in but I was running out of time. I regret not focusing on it sooner because the lack of any sounds at all really stood out to me.

I’ve added a not to the page description about removing nodes/edges since you’re the second person to bring that up. Something I should have made much easier (but you know, I used all the tools a bunch so they were familiar and I forgot what might not be obvious). You simply hit “Backspace” on your keyboard (or “Delete” if you’re on a macOS keyboard) after selecting a node or edge.