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(+1)

Interesting game mechanics that are actually relatively intuitive and well-suited for the theme. The disclaimer and your own attempt at music is charming although I think it was very gracious of you to put the mute button in lol. The jump sound being a string pluck was cute at first but that was not muted for w/e reason and a bit annoying over time. Wish you had time to put in some more interesting assets for the blocks. I couldn't figure out how to get past the 4th or 5th level but I think if I played around more it'd make sense. Good job!

(+1)

Thanks for the kind words! The music gets muted but not the SFX for “hurried programing” reasons xD basically music played in a “global” script while sfx was scattered all over the game through different parts of the code, making it hard to mute everything.

Thanks for trying it out and playing all the way to the 5th level tho!!

That makes sense and a pretty common way to go about things. If you look into creating a master mix bus, you can put all the sounds under one fader you can have control over.