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Very hectic and fun game!I like the music and the visuals were clean, and I like the idea of needing to choose which circle to charge at the moment based on it's size and how in danger it is at the moment. I like that small circles were quicker to charge and provided less benefit while larger circles took longer but provided more benefit, although maybe the fact that it was easier dodge while to charging them was already benefit enough. To complain a bit, I never really felt threatened by the straight laser, maybe they should have appeared in patterns more specifically intended to box you in. Additionally, the stacking circles bar on the right ultimate behaved basically the same as a meter you needed to fill up with a physics flavor, but I see what the intention was and it's pretty neat.

Thanks so much for playing and for your feedback! I agree with all of your points!