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The idea for this jam kinda ended up like a reverse rising lava level in platformer games just y'know...with a giant man-hungry lobster LOL. Adding that kind of pressure on a player with the weight mechanic made an interesting dynamic that I was pretty happy with during our limited playtesting, so I'm glad you like it too! In the ideation stage the more it started shaping up like an arcade game, the more we joked about speedrun potential xD so I'd love to add a highscore board, or at least record a player's personal best! Thank you for the kind words, and thanks for playing!