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Feels like a classic flash game which is fun and a little nostalgic! Very tough game to play properly, but seemingly infinite score is exploitable by just spamming placing pieces. Maybe a placing cooldown, more forgiving pieces, and proper lose condition would make the game more engaging and tactical?

your criticism is 100% true, I got a bit carried away with sfx/small little things most people wouldn't notice lol

Making the game a bit easier & fixing the restart bug would've definitely improved it, will do proper testing next time


Thanks for feedback