Ah thanks so much for your feedback! You're right - the banana puzzle is unfair. Good catch. In a more extensive playtest and development cycle that kind of thing would be sussed out, but your screenshot explains it perfectly. As for the random picks, I agree with you - it started out as a different game and I didn't have a time to change to the selection, but I would have. It makes more sense given the way you play to have the player just pick which one they want to place. I def would add a tutorial and a guide, and slowly ramp difficulty. I'm encouraged to try to develop this into a full game. Thanks so much again! :D