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(2 edits) (+2)

I had fun playing this! The puzzles are well made. I did have a little trouble with the last one though (I too mistook the lever at the bottom to have functionality besides being a reset switch) but I pulled through somehow. Visuals and SFX are pretty good and complement each other. I really liked how the keys worked!

I only have three suggestions:

  • the gems need to be more contrasted from the background as it was easy to miss the really tiny ones.
  • the jump felt a bit too floaty above a certain height.
  • maybe stacking another mechanic would give more complexity to the puzzles, but perhaps that’s just something to consider if you ever extend this in the future.

oh yeah we're definitely adding an outline to the crystals soon