Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I like that the scaling feature is a projectile and not some sort of beam. It feels nice and quick to be able to fire once and get a specific size increase.  I did manage to get myself imbedded in a few objects but that is totally understandable given the time constraints! I like the three hit enemies and the platforming around them.