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Sivard, the Lizard Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2481 | 3.286 | 3.286 |
Enjoyment | #2796 | 2.929 | 2.929 |
Overall | #3128 | 3.000 | 3.000 |
Style | #3810 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A wizard that casts "scaling" spells, eating food which "scales" him, and he's a lizard that has scales. :)
Development Time
96 hours
(Optional) Please credit all assets you've used
See description.
Some assets created, some used.
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Comments
Very cool game, I liked the art and sfx! I've left you a rating, feel free to rate my game also, your support would be much appreciated! https://itch.io/jam/gmtk-2024/rate/2913180
I like that the scaling feature is a projectile and not some sort of beam. It feels nice and quick to be able to fire once and get a specific size increase. I did manage to get myself imbedded in a few objects but that is totally understandable given the time constraints! I like the three hit enemies and the platforming around them.
This was a lot of fun. It reminds of retro platformers, with your choice of sound effects and all. The spellcasting combat was a lot of fun. Could benefit from a control scheme, but once I figured out what I was doing, I quite liked Sivard, The Lizard Wizard.
Also, I, too, went for a reptile character for the scales ^^
Loved it! Especially the non-linearity of the game and the sprites! Good job!!
Great use of scaling in the level design. Scaling your enemies down to kill them is such a simple and good idea I wish I thought of it back then.
With a bit of polish and more enemy types (especially enemies that you want to scale up for some reason), i would love to play a full version of this.
I like how there's different ways to reach the goal/find my lizard wife! I hope I see more lizards and wizards in this jam.