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It's a fun concept, but I feel like compression clipping in the physics engine makes this way more difficult than it's intended to be. It's kind of impossible to avoid in a game like this, I've had to deal with the exact same thing in projects before.

Yes I pushed the engine to its limit, with a washing machine having a weight of 200 times the weight of a basket ball or 100 times the weight of the pipe it was very likely to happen but it made everything a bit wobbly and I thought it was funny xD