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The moment to moment writing isn't bad, but feels more like you're moreso telling what's happening instead of immersing us in the situation. Maybe you could increase the stakes- like, if this bombing mission doesn't work, bad things happen back home. Some simple tropes like that would give you a way to more eloquently "imply" the scenario than just having a character explain it to another. It might also help if you crank the suspense with some emotions like fear or blood-lust. Mountains, spiders, and bombs are all things that could play well into a horror perspective; or goblins and dwarves are pretty fun factions that might have fun dialog and rivalries to show off.

Keep at it, you've got really good inspiration, I would love to read more with some tighter story-telling fundamentals =)

Thanks for the feedback, I’ll work on adding more immersive language into my next story and look into writing a higher stakes story at some point. I’m also thinking of posting some longer stories on itch.io in the future…