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Gunnrat

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A member registered Apr 07, 2024 · View creator page →

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Honestly, my complaint only applies to the idea that these are short form stories. Given a more drawn out format where the writing can afford to be more dramatic and poetic, it would have read great, hope you don't ditch the style entirely =)

I'm still working on how to deliver themes subtly but meaningfully. I hated how on the nose my last entry was so I may have over compensated here. Thanks for the feedback!

I feel like this story could have benefited from a few more paragraph breaks. There were long blocks of ethereal text that were setting up the story, not really driving it forward. I was only really engaged on the final battle, but that, itself, was excellent. The mental image of this infected humanoid blocking giant razor claw strikes was interesting but I loved the grotesqueness of this match up.

I like when stories are able to give us an entire epic in one short. It might have been interesting to see more done with the 'remembering what happened' gimmick, but Ravenna and clan's tale is definitely an interesting one on its own rite. Well paced, well wrote, well done.

I had to re-read some parts to make sure I had the characters right, I guess it was the limited description of D'Chara and them being replaced with a talking beast. Other than that, I liked the little twist ending and the premise the tale.

Outstanding story! I was locked in on every paragraph, in a unique setting that really felt alive. Perfect pacing and clarity. My biggest complaint here is honestly that there are no pictures of the crabs in the moodboard; I'll be surprised if this one isn't a winner.

A fun battle! It was a little bit of a slog in the middle, probably just because its very literal, tactical descriptions- but overall the writing was great and I wish we could had more personal interactions with some of the elves. Not sure if surrendering to demons is ever a better alternative than death but it sure would make an interesting sequel, haha.

Well rounded story! It flowed really well, was easy to follow, and kept me tuned in throughout. Really exciting multi faction battle as well

The flow of the writing is really rough. The constant short sentences and repetitiveness of "noun did verb" lines was really distracting. The theme also felt like it could've been more clever. But the setting and the battle itself were fun. The flow may have been rough but the overall pacing was fine and it wasn't actually a hard read!

Thanks! I really enjoyed the last jam, my first one, so I started writing more. Thanks for the compliment!

That was a really fun read. It's a trope that risks getting old but never does in the right hands. I thought the description would be a spoiler, but was still surprised at the end, great story.

A poetic taste that I personally like, not too hoity, but still a little fragrant. The ending was a touch predictable but enjoyable all the same. I like the emotions here, about as "Grimdark Guard" as it gets and wouldn't mind coming across the sequel. 

The writing is fine but kind of started to feel like a lot of text between the turns of battle. The theme works, but didn't feel particularly dramatic anymore than the main character failing their goal- which didn't feel very consequential either. Like I say, the readability was good and premise was enjoyable- a three way cave battle between Snatchers, Squids and Rats? Fun!

Well paced, pleasant writing, a fine old fashioned short story. I personally hate the "lost parents" trope so I'm glad it didn't really focus on that angle. A nicely grimdark entry!

Excellent story. I really did think I had this one all figured out, but was pleasantly surprised. Great work, all around!

The ending felt a little out if nowhere, but. I really wish we had more stories like this, about the "early/main" questline of Grimdark Future and the Protectorate's exploits. Especially when they're this readable and able to grab attention so easily. 

I don't really know anything about this faction, but this story did a great job introducing their essence. It might be a little long worded, but its well written and keeps you engaged through the whole battle.

I think it kind of feels like a slog to read in that it is basically a history textbook. Appreciately abridged in the face of the World Book sure, and a great document for its own purpose but kind of a slog when grading so many other entries.

The moment to moment writing isn't bad, but feels more like you're moreso telling what's happening instead of immersing us in the situation. Maybe you could increase the stakes- like, if this bombing mission doesn't work, bad things happen back home. Some simple tropes like that would give you a way to more eloquently "imply" the scenario than just having a character explain it to another. It might also help if you crank the suspense with some emotions like fear or blood-lust. Mountains, spiders, and bombs are all things that could play well into a horror perspective; or goblins and dwarves are pretty fun factions that might have fun dialog and rivalries to show off.

Keep at it, you've got really good inspiration, I would love to read more with some tighter story-telling fundamentals =)

If I had to find a complaint, I would say that its a little wordy on the later half, but ultimately, the crash was absolutely enthralling and the flow kept me engaged through the rest.

Goblins, rats and Space Brothers, what a perfect mix! I absolutely want more of this, I enjoyed every moment!

The writing has a lot of promise, but I picked up a handful of nitpicks like sound "appearing" or the pacing of dialog jumping around a bit much. Still, a unique story about an underappreciated faction fitting right in with the GF universe, keep at it!

This really has "OP tower wizard doing OP tower wizard things" vibes, I love it. A flashy and gritty psychic battle that's easy to read and stays loyal to theme, good work

I think the paragraphs could have been broken up a little bit further and the ending took two reads to make sure I understood but other than that, I love the actual elements of this story. The background of the Cascade, faction relations based on the deep lore, the theme working out to a well timed punchline, it was really fun, especially at the end.

I love the well thought out lore of campaigning against vampires and the champion's plight, although I wish they had resolved a little more in tandem by the end. Still, a great adventure that had me stopping to think about the military logistics of vampire myths.

Marvelously grim! All around well written and modestly themed. I hate the main character, but his story fits the universe so well- and honestly sets him up for some incredible character development. Half way through my 15 and this one is sitting on top so far.

The writing comes off a little bit hoity but ultimately, I surprised that the pacing worked so well despite that. Still, its always fun to find stereotype breaking tropes in these jams, like this unexpectedly poetic ogre. Sorry you had upload issues.

Some paragraph breaks and being converted to a PDF would've really helped, but I did like the theme here. It was kind of beaten into the last sentences, but it didn't ruin it. A short and sweet havoc ending exactly as I would (and didn't) expect it to.

Really well written. I'm not particularly invested in the Starhost but the story flowed so well it was an easy and enjoyable read. I especially liked how the end was written, well done

I think there could have been more paragraph breaks for the space available, but it was a fun heist regardless. Definitely not the ending I was expecting

I know it's supposed to be structured real particularly, but I still feel like using the expected punctuation and capital letters would've helped readibility. Other than the skill issue of me reading poems, it was an enjoyable little dwarf drama

The formatting was really rough, just a giant block of unbroken text, but the writing talent makes me think it's a conversion error and not on purpose. I absolutely love stories that dig into the Zone and the abstract cult-god forces inside!

This story wreaks of a narrative Quest game, even before I read the description haha. I really enjoyed the setting and world you built up here in a short time.

The descriptions on the bridge screen were a little bit confusing, but overall a really fun and clear read. 

See if you can post like a link to a Google doc or something, make sure to convert it to a PDF. I wouldn't be able to view a .docx file even it the website hadn't flagged your file.

I love it when the theme is delivered a little more subtly. This story feels right at home in the GF universe!

The italics on quotations made me think they were just thoughts at first. The cliff hanger ending was cool and I liked the orc characterization

The italics on quotations made me think they were just thoughts at first. The cliff hanger ending was cool and I liked the orc characterization

A fun, short story. I liked the characterization of the other officers. A very Guard style ending too, haha, although I would've phrased it as an orc default victory

I like the premise but I think you could've trimmed the wordage down really hard; it was quite a text wall of a read for a short story