The game feels good and looks good. But how dose this use the Theme. Also i wished there where more of a chalange to it. It definitely is a good foundation. So keep going!
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Hello, and thanks for your comment. I twisted the theme a bit, I admit, but I still think my game fits it: you play as a robot who removes harpoons from a giant fish's scales. The robot was literally built to scale the fish. And in more sense than one: you scale it by removing its scales to dislodge the harpoons, but also in the sens that it is way bigger than you and you have to "climb" on it in order to help it.
As for challenge, I had plans to add obstacles which would have hindered your attempts at helping the fish, but (and you'll hear that often while talking about jam games to their developpers) I didn't have time to implement them.
Thanks again for your comment, and your nice encouragement!