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(1 edit) (+1)

Good entry. Nice idea of using rock-scissor-paper. Full gameplay. I would work a little bit on the balance. I could randomly click the buttons and I went to the endless mode. But yes, there I lost pretty quick :D 

(+1)

Thanks! Glad you enjoyed :)

Indeed random clicking works in the larger boards, that's why I introduced the endgame loss condition to scale up the difficulty. 

The idea was to get most of the players (even the ones who just mash buttons) pretty far in the game, but only the strategic ones will actually achieve a very high score.