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Concept is good! I've always enjoyed these type of survival games. For the the difficulty curve between level 2 and 3 was a bit much - I managed to cut down 6 sags before dying in my final attempt. Without being able to heal back, I think it was meant to be a level where it's impossible to finish? If so maybe a timer/scoring system would push the player to try harder or strategize more! Keep working and learning, you're doing great.

Hi, yes the third level is meant to be impossible to beat. I think I should have conveyed this more clearly perhaps with a bit of story or mission briefing, or as you say a status display of time or score. Thanks for playing!