This is such an wonderful game. As a physicist, I love the concept of being able to manipulate the orbit in real time so much. It really feels intuitive and behaves the way I’d expect it to. A couple points of feedback though:
- I think the timers on the deliveries were too harsh because it definitely takes a while to get proficient at steering the rocket. The slow-down feature does help, but it was still a bit hard. So I would say that it hit my enjoyment because of that.
- The screen wipes in the tutorial seemed a bit buggy, but this is just a minor nitpick.
- I like that the fruits had to be stacked like blocks in the cargo hold, so you couldn’t just stuff everything at once.
Overall, very cool concept. I just wish there was a timer-less mode (or a training mode where you could practice), but you can chalk that up to a skill issue.