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(2 edits) (+1)

This is such an wonderful game. As a physicist, I love the concept of being able to manipulate the orbit in real time so much. It really feels intuitive and behaves the way I’d expect it to. A couple points of feedback though:

  • I think the timers on the deliveries were too harsh because it definitely takes a while to get proficient at steering the rocket. The slow-down feature does help, but it was still a bit hard. So I would say that it hit my enjoyment because of that.
  • The screen wipes in the tutorial seemed a bit buggy, but this is just a minor nitpick.
  • I like that the fruits had to be stacked like blocks in the cargo hold, so you couldn’t just stuff everything at once.

Overall, very cool concept. I just wish there was a timer-less mode (or a training mode where you could practice), but you can chalk that up to a skill issue.

(+1)

Thank you for your very kind comment, i agree with your points :) we are going to add a Chill Mode in the near future.