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Thanks for the feedback! Yeah the layers are kinda hard to deal with if you do not take them into account quickly. Though it adds a bit of additional challenge to the game so it's not that bad I'd say. I wonder if there would be an easier way to manage them, I didn't have much time to think about that during the jam.

Yeah, time is very limited. I wish I could implement an undo button in our game, but ended up spending that time on level design and I think the game is better for it.