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(+1)

Really enjoyed the puzzler! Was not expecting the ability to shrink the ball and the camera to follow. Very polished feel and capture of the theme. 

In terms of visuals, the ball felt outside the kind of "90s style" you got going on. Y'all had flat textures and the ball felt a little too detailed when compared to the environment. Also, recognize those standard Godot buttons :P

Regardless, good stuff!

Thanks! Yeah, we wanted to have the ball be kind of like the balls from Super Monkey Ball, which I can see does contrast a bit with the flat checker backgrounds. And yeah we didn't have time to make custom buttons, but will probably have that in the next update :)